Some examples (I can't link the pictures directly, they're java pop-ups in the online shop, but you can find all of them in the Urban Mammoth online store):
Junkers Convict Legionairres:
These would be sweet as Adeptus Arbites for Witch Hunters armies, or Necromunda.Junkers Lictor:

Change the gun on this, you've got an Inquisitor.
Gladiator Myrmillo with flame thrower:
This one would make a nice Acolyte, or Warrior with flamer.Amazonia Decurion:
Pure badass. Swap the guns for hand weapons, I'd say this would make a Death Cult Assassin.Triad Boss Veteran:
This one is a possible Inquisitor, as is...
..the Triad Boss.
And how about these sumo guys as Crusaders:

This guy is called Konrad Borislav and has a pretty Inquisitorial or Commisar like air:
The prices are pretty good (round about a £5 for a single character model), but be aware they charge a £2.50 handling fee, plus postage on top.If anyone's bought any minis from them, I'd love to hear about it. I may place an order myself over the next couple of days.
Edit: If you're looking to order some, you might save a bit by getting them from other suppliers rather than direct. Allsortsemporium on ebay has them, and doesn't charge a handling fee.

5 comments:
Konrad looks awesome! He does look inquisitorial...
I've placed a few orders with UM on behalf of my club (we get a 25% discount) and they're great. You don't get much in the way of communication which made me nervous the first time, but there have been no problems at all.
I play their game but I also thought the same as you with Konrad, and used one of the VASA sergeants as an Ordo Xenos Inquisitor with a Viridian sergeant as an Acolyte: http://laundryhamper.deviantart.com/art/Inquisitor-Cole-2-98366349
I've placed an order for the Amazonia Decurion, just cos I think the model is absolutely great. I'll post up some pics when I get it.
@eek
Thanks for the link, that's a great looking model. What's the actual UM game like?
It's brilliant, sort of a Necromunda-esque skirmish game, with rules that are pretty easy to pick up. It uses an integrated turn sequence where each player takes turns to activate one model at a time. It almost does away with armour saves completely (only the toughest units have one, and even then it ain't great) so you have to play with a lot of cover and learn to use it. There's a lot of psychology as well with suppression and morale mechanics. Overall, it's incredibly well-balanced, fast and brutal, and rewards good tactics.
If you're interested a wrote up a pretty detailed (read: long) introductory battle report here: http://eek107.blogspot.com/2009/04/other-projects-urban-war-introductory.html
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