Tuesday, 23 February 2010

Battle Report: 500 point tournament

Following on from my post yesterday about the list I used, here's some details on how I went in my three games. The tournament was held at Maelstrom Games in Mansfield, and it's a really great gaming venue which will be even better when the whole area is open:



Game 1: Vs Space Marines

I was facing off here against two 10 man tactical squads, with heavy bolters and melta guns and one Rhino, led by a librarian with Might of the Ancients and Gate of Infinity.
This one was a table quarter's scenario, and the Space Marine ability to combat squad meant he was able to hold two quarters and contest a third. I only held one quarter by the end of the game but I scored an extra point for getting more victory points (a minor victory). This was mainly due to a good round of shooting from my Rhino and it's occupant destroying a whole combat squad and a librarian. Overall, a draw but a reasonable start.

Game 2: Vs Imperial Guard

In this game, I faced off against a Company Command Squad with an Autocannon and grenade launcher, and couple of veteran squads, one with Harken and two armoured sentinels.
The was the King of the Hill mission from 4th edition, so we had to capture the centre of the table. I got my marines onto the objective quite quickly and then had to whether the fire from the IG army. My Lord started well, breaking a veteran squad and then killing the command squad in assault. From this good start for me, the IG pulled it back round. My ability to destroy either of his armoured sentinels was gone thanks to a Get's Hot! roll on my plasma gun so I was relying on krak grenades. This meant the IG could get in close to the objective with his Sentinel and a scoring unit to contest. The other sentinel charged my Lord in assault as I'd taken the bait and got near it and slowly wore him down. The IG won this one on victory points, so a very narrow loss.

This was the final battle around the central objective:



Game 3: Vs Imperial Guard

I had a strong game in this one. The mission was capture and control, so I parked a Marine squad on my objective. The second squad in a rhino and the Lord advanced down my left. Harken then appeared on that flank right next to them with a veteran squad and destroyed the Rhino with a demo charge, and then charged the occupants and the Lord in combat. The IG were rapidly destroyed by the Lord's Daemon Weapon. That squad then advanced on his objective, destroying another veteran squad in assault. His Chimera advanced on my objective, but I got a lucky roll and blew it up with my plasma gun. The game ended with me holding both objectives (for full battle points), and a massacre result in victory points.


Overall, I managed to finish in first place, which was a real surprise to me. I had a blast in this, and I'll definitely want to play in some more tournaments in future.

With three games under it's belt, the short comings of my final list were clear (I should really have playtested it, but I didn't get time).

It's main problem was I only had one way of destroying armour of any kind: one plasma gun. That meant that in game 2, I was really struggling to take on the armoured sentinels after the loss of the PG. The second problem with it was it only has two scoring units, meaning that at most I was going to hold two objectives. This cost me in game 1. On the plus side, the rhinos with havoc launchers worked well causing quite a lot of casualties, and making my army quite mobile.

3 comments:

Col. Corbane said...

So wish I could have made it, bloody wife!!!!!!

Chris said...

Next time hopefully. It's looking like there may be another tournie later in the year.

sovietspace said...

Wow, Maelstrom looks awesome, I'm going to have to get up there at some point!