Saturday, 19 June 2010

Dark Heresy Campaign


A couple of months back, I managed to pick up the Dark Heresy core rulebook on ebay at a pretty reasonable price. It was all the cooler as it was signed by GW artist Karl Kopinski, as it was Karl's wife that was selling it.

So I've been wanting to try it out, but normally on club nights I prefer to play 40K or Fantasy rather than anything else.

Having said that, I've actually rolled up a character this week, as I'm hoping to play in an online Dark Heresy campaign via the Freebootaz forums.

I decided to play a Scum character, as I've always liked the Underhive ganger type of character so that's what I went for. I haven't really done much roleplaying for the last 15 years, last time I played was Warhammer Fantasy Roleplay 2nd Edition I think.

I've written up a background for the character, it's a bit cliched, but I'm still learning and I couldn't think of a really unique angle. I originally wanted him to be a master forger, but I think for that I'd really need to play an Adept which I didn't particularly want to. Instead I went for a more classic Hive ganger by the name of Sil "Sham" Drust, complete with tattoos and ultraviolence. I kind of imagined him a bit like Joe Peschi in Good Fellas: violently underpredictable. Being a Scum class means he get pretty high Fel scores to start with and some Fel based skills, so I think he's probably pretty charming until you either cross him, or you don't give him what he wants, then the ultra-violence starts.

I'll share some updates for how Sham progresses once the campaign get going a bit more

1 comment:

sonsoftaurus said...

It's not a cliche, it's "classic". ;-)